Weapons and Armor

The world of What Rough Beasts is much more primitive place than most D&D campaign settings. Among other things, this affects the kinds of gear available to the players.

Different kinds of weapons can be made of different materials—those made of wood, stone, or bone (as appropriate) function normally. Those made of bronze (edged weapons only) suffer a -1 on all attack rolls, but get a +1 on all damage rolls; a bronze arrowhead or knife will bend or deform far more easily than a comparable weapon made of obsidian or bone, but will hold a far sharper edge.

The following are the weapon and armor options for player use.

Weapons

Simple Weapons — Possible Materials
Unarmed Strike — N/A
Dagger — stone/bone, bronze
Mace, light — stone
Club — wood
Mace, heavy — stone
Shortspear — stone/bone, bronze
Longspear — bronze
Quarterstaff — wood
Spear — stone/bone, bronze
Dart — bone, bronze
Javelin — stone/bone, bronze
Sling — N/A
Bullets, sling — stone

Martial WeaponsPossible Materials
Axe, throwing — bronze
Handaxe — bronze
Battleaxe — bronze
Sword, short — bronze
Longsword — bronze
Trident — stone/bone, bronze
Longbow — N/A
Arrows, longbow — stone/bone, bronze
Shortbow — N/A
Arrows, shortbow — stone/bone, bronze
Bolas — stone

Armor and Shields

Light Armor — Cost — AC Bonus/Check Penalty — Max Dex — Speed (30 ft) — Weight
Padded — 5 gp — +1/-0 — +8 — 30 ft. — 10 lb.
Leather — 10 gp — +2/-0 — +6 — 30 ft. — 15 lb.
Studded Leather — 25 gp — +3/-1 — +5 — 30 ft. — 20 lb.

Medium Armor — Cost — AC Bonus/Check Penalty — Max Dex — Speed (20 ft) — Weight
Hide — 25 gp — +5/-4 — +3 — 20 ft. — 30 lb.

Shields — Cost — AC Bonus/Check Penalty — Weight
Shield, light wooden — 10 gp — +1/-1 — 5 lb.
Shield, heavy wooden — 15 gp — +2/-2 — 10 lb.

Weapons and Armor

What Rough Beasts Aryeh